Forum: Poser - OFFICIAL


Subject: It's Playtime... Not Paytime

willdial opened this issue on Jun 30, 2015 · 55 posts


pumeco posted Mon, 06 July 2015 at 7:15 PM

@Morkonan
Been trying to push the Unreal Engine and general realtime thing for Poser, waste of time around here for the most part.  Having Unreal Engine running live in Poser's viewport would sell more copies of Poser than they ever sold.  The problem is that non-gamers don't realise how powerful the realtime Game Engines are, and that they're already capable of cinematic quality realtime rendering.  Fact is, I've never seen a result out of Poser that cannot be done in a more enjoyable realtime fashion, in Unreal Engine.

The renderer (and speed of it) is everything in products like DS and Poser, you only have to look at the wave of excitement iRay has caused, and that thing isn't even relaltime and never will be cause it's not designed for that.  I've said it before and I'll say it again, whoever is first to implement Unreal Engine directly into their viewport, is going to crush the competition - it will hit the competition like a lead cannonball when it finally comes to one of these programs.  My ideal setup is Poser's interface with iClone-style animation tools, and all done in realtime with Unreal Engine running in the Poser viewport.  That would be one unbeatable product and people would be falling overthemselves to get at it even if they don't think so.  Seeing it would be something else.

No more waiting for renders, ever, no matter whether it's a still or an animation.  It's the perfect tool for this userbase, and it's the one that will conquer it when it arrives, and it will arrive someday.  It will be interesting to see who manages it first, and I must admit, that's not something I've even bothered to take a guess at where DAZ and SM are concerned, because they both seem far too lax in the decision-making department for me to be able to predict it.  But the features announced in the next Poser release will make the prediction a lot easier, so I'm looking forward to seeing what they've done to Poser regardless.

I mean, seeing Unreal Engine come in the next version of Poser would be too good to be true, not holding my breath on that one!
It would be scary-time for DAZ if it did though :-D