RorrKonn opened this issue on Jul 09, 2015 · 53 posts
RorrKonn posted Sat, 11 July 2015 at 1:51 AM
the mesh isn't mine I'm just using him as a example.he came with zBrush
zBrush can make standard maps or PTex looken maps .
zBrush has had the PTex looken maps long before I ever herd of PTex.
http://docs.pixologic.com/reference-guide/tool/polymesh/uv-map/
good thing NVIDIA and Pixar are on the same page ;)
it alt to be easy enough to rig in poser and daz studio .can't be no worse then rigging in the 90's.
but I thought I would start with some thing simple a Tank then a Mech and then Diamond ,that's the plan anyways.
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