piersyf opened this issue on Jun 23, 2015 ยท 18 posts
piersyf posted Sat, 11 July 2015 at 10:24 PM
I finally tracked down the problem with the Goya hair... a bit embarrassing really...
ambient had been set to zero, but one texture layer had an active translucence channel set really low... so the hair glowed a bit. complex polygon hair bouncing its own light around among itself... no wonder it was taking hours. Removed that channel, hair renders at normal speeds. 'Doh!