Forum: Carrara


Subject: Spend Money at Daz? Don't want to see Carrara dumped? Read this please.

headwax. opened this issue on Jun 24, 2015 · 53 posts


ibm386 posted Sun, 12 July 2015 at 11:29 AM

@ Territan: 

I agree with you. The Carrara dev team consists of only one (part-time?) programmer. He/she 'appears' to be an entry-level kid who is getting on-the-job training.

It won't be long before even this junior developer will call it quit, because nobody wants to waste his/her career on a dilapidated piece of code like Carrara.

So we can all pretty much consider Carrara as dead, just as dead as Bryce and Hexagon.

-We must add tools and opportunities to vertex modeler? -No, we do not use it
-We don't asking about metaball and spline modeler, you do not use it right? -Yes
-Want dvanced shader, we need to do a full SSS? -No, we simply use the texture
-You need atmospheric effects? -No, it will slow rendering speed
-Perhaps you want to get a quick physic and cloth simulation engine, or a ragdoll? -No, no, no, we do not need all of this, we want Genesis3!
-Then your choice of DAZ Studio

I use Carrara since version 1, before I saw a very cool work to do in Carrara, I have seen the level of skill that was not achievable then for me, maybe you've seen a picture of a robot or animation with Lara Croft, this work made a reputation for Carrara motivated to explore opportunities, that we see now, that we can see in the gallery. I'm sorry but it is not DAZ killed Carrara, it made passive Genesis3 users.

I don't understand why DAZ can not find a few people who will make a few high-quality pictires that will attract new enthusiast and bring back old users. I do not need Genesis 3 or 303 , I need the Evolution and Progress of the Carrara, handy modeling, easy texturing, advanced shader, etc, because it is Carrara not DAZ Stusio.