Forum: Poser - OFFICIAL


Subject: want V4.2 realistic nipples (pointing straight ahead to downwards)

MrMnc opened this issue on Jul 12, 2015 · 12 posts


MrMnc posted Sun, 12 July 2015 at 11:15 PM

"There are a bunch of deformers in that area which makes using other ones, like magnets, problematic.

You can do it by first exporting the chest as a wavefront.obj, taking all the appropriate precautions for creating morph targets (IF you don't know what those are, reply and let me know.), and then import it back into a scene and muck about with it with some magnets, making sure to not change the object's location/rotation/scale while you're working on those areas. Once you have them looking as you'd like, then spawn a Morph Target for the object. Check to be sure it looks as you want it to by zero'ing out the magnets and with it's value set to 1 Export the object, with the morph target you created set to 1, once you're through, then load it as a morph target for your character."

I have no experience working with V4 in that manner. I don't know what program to use to work on her or how to create morph targets. I have bryce, hexagon 2.5 and an older version of carrara that I have used very little. I believe most content creators use Maya or something else that is very expensive. Could what you are describing be done in a program like blender? As for Poser, I have Pro 2012 and poser 10. Once I know what program to use to create morph targets, I will need to learn it, get some tutorials for reimporting it and working with the magnets. So a suggestion for the program for creating morph targets is where I need to start. Thanks for the above info, now a program suggestion would be appreciated greatly.   :--)