nerd opened this issue on Jul 13, 2015 · 554 posts
nerd posted Mon, 13 July 2015 at 5:41 PM Forum Moderator
about bloody time , good news indeed ,since this engine is based on cycles , so iam assuming its gpu powered ?
The GPU render doesn't support the full feature set the CPU render does. If we implement GPU support we end up limiting capabilities of the render. Things like limiting the number of texture maps in the scene. I'm with you on speed. I just don't want to sacrifice quality to get there.