Forum: Poser - OFFICIAL


Subject: Poser 11 Sneak Peek

nerd opened this issue on Jul 13, 2015 · 554 posts


DustRider posted Mon, 13 July 2015 at 9:25 PM

about bloody time , good news indeed ,since  this engine is based on cycles , so iam assuming its gpu powered ? 

The GPU render doesn't support the full feature set the CPU render does. If we implement GPU support we end up limiting capabilities of the render. Things like limiting the number of texture maps in the scene. I'm with you on speed. I just don't want to sacrifice quality to get there.

That's too bad. I've been using PBR via the GPU for quite a while now (Octane first and now Iray as well) and find that in most cases the limitations of the GPU rendering are often offset by the speed. Letting the user have the choice to use either GPU or CPU would be my preferred approach. If it's limited to CPU only it's value goes down significantly for me, as would the reasons to upgrade to the next version (Reality/Lux should have roughly equivalent speed with Lux 1.5 - or even faster if LuxCore GPU us supported). 

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