EClark1894 opened this issue on Jun 29, 2015 · 761 posts
RorrKonn posted Tue, 14 July 2015 at 2:42 AM
@RorrKonn
In addition to the the texturing which you just mentioned, what was that about her being industry standard for other programs?
Would V7 load into Blender, fully rigged and with JCM etc, providing she was brought in to Blender using a specific format?
".fbx" imports ,exports rigs and morphs. I have no doubt google and youtube can tell you all about them with DAZ Studio and Blender.
ya may need to import ,export .obj & .fbxI can't say how well it all works with DAZ Studio and Blender.but I would expect some tweaking in Blender.
I don't know if the JCM's will transfer.
there may be more formats then .fbx for DAZ Studio and Blender.
there may be plugins something like Poser Fussion.
rigs are a bit out of my field of modeling,sculpting.
DAZ Studio and Blender are a bit out of my field also.
when I said V5,6,7, being industry standard for other programs.
I was talking about them being 100% SubD quad meshes with a polycount around 20,000.
In C4D just as a mesh there's not enough difference in them to matter.
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