dante opened this issue on Jul 15, 2015 ยท 6 posts
boyonamission posted Wed, 15 July 2015 at 2:06 AM
Hey!
What do you want to know exactly? if you want to build hair that is possible but you have to select the subtool( in this case hair) and than use goz to poser to get the hair mesh aligned on the model. With adding detail you can substract displacement maps and also normal maps from the high subdivided mesh and use those maps on your lower polygon mesh.