dante opened this issue on Jul 15, 2015 ยท 6 posts
boyonamission posted Wed, 15 July 2015 at 2:14 AM
The rigging won't change at all. You cant embedd into geometry without breaking the polycount, that's why you have to extract the normals and displacement maps to, fake the higher cage on a lower polygon model. There are plenty tutorials on the internet for that.