nerd opened this issue on Jul 13, 2015 · 554 posts
wolf359 posted Mon, 20 July 2015 at 9:34 AM
"If you want the real McCoy, export your scene as OBJ, bring it into Blender, redo the shaders with Cycles or OSL and render. You can do it today, for free. No time booby trapped DRM scheme involved. "
Or you could do what I have been doing for the past several months and Simply open your poser scene in Daz studio and use the free "Mcjteleblend" Script to send your poser scene to blender with auto conversion to cycles nodes......one click
I am still trying to work out how to apply Cycles Subsurface scattering to the existing skin Maps though.