pumeco opened this issue on Sep 29, 2014 · 135 posts
duanemoody posted Fri, 24 July 2015 at 6:26 PM
The eyes look odd because this is a test model to see what morph adjustments I'd neglected to bake into the INJ pose. Z translation of the eyeballs was one of them accounting for the weirdness.
The hair's default specular is too sharp and in my other renders I usually dial it down before rendering (and remember to change its skinning to PSS to round out those polys).
But dem lips tho?