nerd opened this issue on Jul 13, 2015 ยท 554 posts
Keith posted Sun, 26 July 2015 at 1:54 AM
Quote from this thread on RuntimeDNA, post #10
The way we're implementing the new render engine is a perfect example. The only new interface will be the options for it. No way around that. It will use materials you already know from FireFly. There will be very little learning curve to get into a Physical Render. Basically just turn it on and start playing. Of course there will be advanced settings that need some time to learn but you will be able to lean those as you go.
As I had expected, the answer to baggingsbill and to everybody who had wild dreams about using the full power of Cycles in Poser is therefore a resounding middle finger.
Don't start crying, you will still get the new activation and, if my divinations are right, a collaboration with Hivewire3D .
"Of course there will be some advanced settings that need some time to learn" Are people so desperate to find things to complain about they don't bother reading their own supposed "proof"? Wait, never mind, that's a silly question. Of course they are.