Forum: Poser - OFFICIAL


Subject: Poser Dissed by Adobe

jamball77 opened this issue on Oct 03, 2001 ยท 6 posts


kupa posted Thu, 04 October 2001 at 11:52 AM

Attached Link: http://www.curiouslabs.com/worlds/curiousworld.html

I don't know if I want to try and predict the future as to Atmosphere's success, but I do know though that Adobe is entrenched in the proliferation of Atmosphere, much like they were for the PDF format. They've had over 650,000 downloads of the World Builder, in addition to the browser downloads, and there are currently over 2500 3D worlds that all need Avatars for those worlds and every visitor to that world. And for reference, the only way to create bending character avatars is via Pro Pack. Ticket to the big-time? Who knows? But most likely for us, that's the next rev of Poser. Personally, I've been hoping for web deployable 3D characters to hit the mainstream for years, and it might just be with the help of a partner like Adobe that it can succeed. I've got my fingers crossed. All that said, our Viewpoint exporter and character component development is far broader than being targeted specifically Atmosphere. There are a number of large enterprise projects planned using web-delivered interactive Poser characters compatible with the Viewpoint Media Player independant of Atmosphere. And the needs for the Viewpoint exporter are applicable to any web delivered format such as Macromedia 3D web format (in development as I write this). From a business perspective, Adobe has signed an alliance agreement with us to cross-promote Atmosphere and Pro Pack. They are still a very active and very supportive partner for us. You can read the press release on our website in the Press area. I'm glad to see this discussion revolving around Atmosphere, I was a little disappointed -there i go whining again ;-)- that the progressive members of this forum didn't latch onto it when we first got involved with the project, building community worlds and custom avatars for those worlds. Maybe this will spark those folks... Steve Cooper