Believable3D opened this issue on Jul 28, 2015 · 6 posts
Glitterati3D posted Tue, 28 July 2015 at 1:36 PM
Hi there!
While you can certainly do this the way you did, you tend to lose the rigging that way (scrunches up, etc.). BTW, if you use Edit-->Memorize-->Figure immediately after conforming, that may help that a bit. Conform the garment, zero the garment, Memorize, then save the CR2.
I would have taken a different approach when using it on a morph of the originally intended figure, following the following steps in PP14:
Conform the garment
Copy Morphs from to get the morphs from the figure into the garment
Ensure the following items and checked on the Properties tab:
Include Morphs
Include Scale
You may also want to experiment with Match End Points and Follow Origins to get a better fit as well.
Doing it this way, you retain the original rigging and morphs, plus the movement bones.