Natrio opened this issue on Jun 29, 2015 ยท 16 posts
Morkonan posted Sun, 02 August 2015 at 2:18 AM
You may need to get Blender to center the ship and recalculate the object's center so both the center of the object reads 0,0,0 and that center is positioned at 0,0,0. I don't use Blender, so I don't know how to do that using it.
This tutorial may help you do that: https://blender.stackexchange.com/questions/1291/change-pivot-or-local-origin-of-an-object