phil_lawson opened this issue on Jul 31, 2015 ยท 27 posts
EldritchCellar posted Sun, 02 August 2015 at 6:44 PM
I recently put this scene together in Poser 8, 32 bit with 3 gigs of ram on a 10 year old Mac. (Disregard the bizarre subject, it was a challenge request sorta). All of the figures are welded and tweaked in zbrush static meshes, the grass props that I made equal about 80,000 polys. The scene is IDL with BB's VSS skin shader on the figure, the minimum shading rate is 0.10 for the scene with decent RT shadow settings. Probably over 100,000 polys in there. I'm not sure why with all that ram, 64 bit, and sophisticated toys that you guys are playing with why you're having problems rendering complex scenes. Now that I'm getting more comfortable with Carrara I probably wouldn't try rendering something like this in Poser without instancing. Sorry bout the compression artifacts, won't be using imgur anymore after they started sabotaging image files.
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Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5
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