nerd opened this issue on Jul 13, 2015 · 554 posts
DustRider posted Sat, 08 August 2015 at 4:22 AM
Note that I am actually excited about Superfly/Cycles coming to Poser 11, but it will need to have an interactive mode in order to be useful for me. I also hope they change their mind about GPU rendering (or at least add it to the next Poser Pro)
So which group of people do you want them to shortchange? The ATI people or the NVIDIA people? (Both of whom, incidentally, get shortchanged compared to people using the CPU renderer, although the NVIDIA group slightly less so).
Cycles can use both Nvidia and ATI GPU's, or your CPU. In an ideal implementation, the user would have the ability to choose what they wanted to use for rendering, with an error checking routine that would force Cycles to use the CPU (ideally with a warning) if the scene would not fit into GPU RAM, or if features not supported by GPU rendering were used. This would give everyone the ability to use Cycles (SuperFly) at the maximum possible speed for their system regardless of their hardware (just like Blender users can do now).
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