Forum: 3D Modeling


Subject: Tutorial: Model A Cubic Gyroid Abstract For 3D Print, Or Whatever...

LuxXeon opened this issue on Aug 07, 2015 · 9 posts


maxxxmodelz posted Sat, 08 August 2015 at 7:12 PM

Waiting for the Blender tut, but might give it a shot in Max too.  Does Blender have that basic primitive, or will we need to create it?  I don't see the same primitive object in the math function solids presets, so I'm going to assume Blender will have to create that step manually?


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.