nerd opened this issue on Jul 13, 2015 · 554 posts
wolf359 posted Mon, 10 August 2015 at 3:27 PM
"Cryengine have been supported physically base rendering in real-time (almost in no time), without waiting forever.....Poser is aimed at game development, why will it use slow physically base render, like cycles?"
As opposed to what??.... Cry engine?
I really wish people would actually read up on the uber Hardware requirements for those impressive cry engine"realtime" videos they watch on the internet ,before suggesting it for poser users.