nerd opened this issue on Jul 13, 2015 · 554 posts
WandW posted Mon, 10 August 2015 at 6:32 PM
On the other hand, every material I've ever made has a Blinn + Reflect in it and while it does render something in Superfly, it isn't what I want. Because the new Superfly version of Blinn does both lights and object reflections, it is carrying the work of the Reflect node automatically, which makes the Reflect node that I add to Blinn superfluous and causes an unnatural doubling of the reflection strength. So, at the moment, I have to go edit EVERY one of my materials to remove the Reflect node which is no longer needed.
Is that something that could be scriptable? I personally would rather have to run a "SuperflyFixer" (a la SceneFixer or ChangeGamma) on existing materials and have the expanded feature set of Cycles availible than to have full compatibility by incorporating the existing limitations of the Firefly node set...
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