mdbruffy opened this issue on Aug 13, 2015 ยท 59 posts
Connatic posted Mon, 24 August 2015 at 8:54 PM
There has to be some other factor causing the light to shine on the wrong sides of the walls. Although the spotlight is undoubtedly a better choice than the infinite light, I was still able to get the texture to shine properly with an infinite light. How is that texture being tiled on the far wall? If the lightsource with the map is outside, it should not be there.