Forum: Blender


Subject: Tutorial: Model A Nested Dodecahedron For 3D Print in Blender 2.75

LuxXeon opened this issue on Jul 21, 2015 ยท 14 posts


Vaskania posted Mon, 31 August 2015 at 10:02 PM

Thanks guys! That final image was post processed in Photoshop to give it a little more oomph to bring out the colors. Original posted below.

@HMorton/MissB- the material is just the basic glass bsdf/beckman/0 roughness/default 1.45 IOR with each one set to a different color. It is a cycles render at 1000 samples. The flooring is just a basic plane with with glossy/beckman/.50 roughness. I also use emissive planes over the normal lights. It's set behind the camera parented to it so it'll move with the camera.
dodecahedronScene.png

@Lux- Thank you! I look forward to messing with your other tutorials now. xD

Unedited render:
NestedDodecahdron.png

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