Forum: DAZ|Studio


Subject: Daz Studio 4.8: should I just not bother?

sandmarine opened this issue on Jun 25, 2015 · 33 posts


takezo3001 posted Mon, 07 September 2015 at 6:16 PM

kurmudgenou2k54 posted at 5:44PM Mon, 07 September 2015 - #4212438

  I have been a poser user since 1998, I believe both programs poser and daz are great, but I always have found daz to be a little more difficult to operate. for instance poser is costly but you get all the basic utilities as walker designer, daz studio you have to purchase those items separately, which I thought is a horrible idea. if the software is free so should the basic  utilities just as poser should be, I like what daz studio alone produces and the products are great, but as far as user friendly capabilities are applied daz studio has to work on becoming more user friendly as poser is. I find using the lighting settings and walk design tutorials and camera settings to technical and difficult to use half the time in daz studio and not as flexible as the tools and parameters in poser are at least not as much, and therefore not alittle more effort in building up. in is one of the main stream reasons people still prefer to use poser interfaces. yes daz is a great company but they still have a lot more room for improvement ? as not only accessing users free software capabilities but free basic utility access just as poser offers such as walk designer and talk designer which is mimic in daz studio going for $ 34.97 or some odd bucks with a membership card. and last but not least a more user friendly setting working tools such as animate, lighting, camera etc should be easy to use such as poser, if daz studio can make these things happen with there software they can be even more successful in the future, that's where poser got there software capabilities right.

Used poser exclusively since vers 3, but the interface is too static and trying to pose a character with more than 10000 polygons cripples the actual display to only 2-5 fps, thereby making posing a tedious and frustrating task, and the man hours needed to do any custom work testing and creating new shaders is a truly dull and time consuming slog through separate material zones that you have to scroll endlessly down in order to manually change textures..

Add to that the fact that the program doesn't even remember the same folder which you just used, making you re-search through however many directories for the same texture as you can't even Cut&Paste without visiting every. single. M-Zone, which means more useless scrolling (That doesn't even support the middle mouse button F.F.S! ) in order to "clean out" those bloody un-rooted nodes, instead of simply copying a single zone in Daz and just pasting it in 1-2 seconds!

It wasn't until I was starting to quit smoking, that my irritation with the mundane and clunky interface would not help my fast depleting nicotine reserves that I fired up a version of D|S vers 2, it was then, I was able to enjoy working in 3D again, because Daz is perfect for those who are addicted to customization, hell, you can even customize the context menu to include your favorite tool, and script!

So yeah, if you don't like learning and adapting to anything beyond the familiar, then that is on you, and you alone, as the 3D industry is built on innovation, and should not stick to archaic methods of doing things, which is why it took poser close to 10 years in order to implement a camera that can orbit a selected body part, yet still needs to use a graphical representation of a bleeding track ball...

chaecuna posted at 6:21PM Mon, 07 September 2015 - #4212718

There has already been a confirmed case of sockpuppetting by vilters, detected from the usage of the term "pollution". Kurmudgenou2K54 prose is very broken, almost like it was done on purpose. genou means knee in french and vilters is IIRC belgian. The 54 looks suspiciously like 1954, i.e. 61 years ago, a reasonable age for being retired from the armed forces. * puts down his KGB ushanka *.

To be fair "Kurmudgen" is a play on the word "curmudgeon" which means: 2. : "...a crusty, ill-tempered, and usually old man." -Webster

I believe it is tongue-in-cheek humor that he's using it in the context of..