Coleman opened this issue on Apr 04, 2014 ยท 121 posts
bhoins posted Wed, 09 September 2015 at 11:44 AM
wolf359 posted at 10:43AM Wed, 09 September 2015 - #4227327
" mentioned GameDev already, but I have to emphasize that enabling Poser to work with 3rd-party programs is going to be the way that SM can grow sales without too much up-front. In this vein, pushing for greater capability with not only game-dev engines,...."
Here is My personal analysis of both Smith Micro's and Daz inc& Real illusions iclones effort to break in to the GameDev sector
Right now Games is a bigger market, Dollarwise, than hollywood movies so I certainly see the attraction for 3D character content makers.
Daz approach is to give DS away for no cost but charge for content and required $500 USD for a license to use their content in games. Although the DS nonlinear aniMate system is quick & easy,DS lacks complex Character animation tools to create Character animation for your games and they are now in DIRECT competition with their erstwhile partners at Reallusion with the release of this:
Not sure how this all will shake out but if Autodesk is to be seriously
challenged, Daz needs more advanced Character motion tools and needs to offer more than their Genesis 3, so called game rigged, Female and her$500 USD Export licence.
You may wish to watch this space. https://www.morph3d.com <Hint, Hint.>