Forum: DAZ|Studio


Subject: Surfaces... Lighting Model

LadyGodiva opened this issue on Sep 09, 2015 ยท 16 posts


RHaseltine posted Thu, 10 September 2015 at 2:45 PM

Lighting model in the Default DAZ Shader does what I said - modifies specular response (which will affect how the surface responds to the HDR environment map) and SSS*. The term may be used in other ways elsewhere but not here. The different shaders are shown in preview, and render, differently of course - if not there would be no need for additional shaders.