nerd opened this issue on Sep 16, 2015 ยท 63 posts
-Timberwolf- posted Thu, 17 September 2015 at 3:48 AM
Quote: As we expanded the morphing capabilities, it was clear we needed to add power to subdivision. We could easily subdivide the figure but that didn't necessarily add detail. That brought us to high resolution morph targets. You can add high resolution details to sub divided figures right inside Poser using the Morph brush. It's really straight-forward. If your figure is subdivided and you add detail it's automatically baked down to the lower subdivision levels. It's all automatic and of course you can share your high resolution morphs using the morph injection export tool.
This is amaizing, YEAH !!!