Forum: Poser - OFFICIAL


Subject: Conforming clothes and hair animation

VirtualWorldDynamics opened this issue on Jun 14, 2015 ยท 787 posts


Biscuits posted Sat, 19 September 2015 at 3:18 PM

I've been testing the new version.

And am very very pleased with the improvements.

Going to show some possibilities.


Some time ago I made some Sim Helper Props. Basically those are orbs that are parented to the hand, so the collision is more smooth and prevents explosion of the mesh. Originally made with Poser's Clothroom in mind, but very usable aswell with VWD!

The steps are as follows:

  1. V4 as collision.
  2. Dress as Cloth > Free from edges delete bottomdress verts and nail to collision.
  3. Glove Left as collision.
  4. Glove Right as collision.
  5. Sim!

gloveeggs.jpg

gloveok.png

You can find the props in freestuff:

https://www.renderosity.com/mod/freestuff/biscuits-sim-helper-props/74478


Also the option selection by material is added.

Which means, you can select all the buttons at once very easily and then apply a Rigidify to make that zone stiff.

It comes also in very handy with double layered clothing and doublesided clothing, because you can easily apply a no self collide for current cloth on the selected vertices.

buttons.jpg )

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