MikeMoss opened this issue on Sep 22, 2015 ยท 26 posts
Lyrra posted Sun, 27 September 2015 at 1:16 AM
when i was working on RI I set the materials to a dark gray with a bright specular in order to make bumps in morphs easier to see. I didn't bother reloading the default materials, since I presumed people would be using new skins like I did. Sorry!
To set Roxie's mats back to 'regular' just go to the Materials folder, then People, Roxie and use the default No gens skin, and then in the eyelashes folder one of those. That should put everything back to exactly how the default roxie loads.
For my promos I used the Roxie skin, or converted v4 skins, and then the EZSkin Roxie shader settings to spiff up the whole look of the figure. I don't think that will matter for what you are doing though, since thats mostly after render effects.
I am planning on making a patched version in the next week or so, to fix 2 scaling morph issues that have been mentioned to me, and anything else that gets reported. So I can just as easily reset the mats to default while I am at it.
Lyrra