Forum: Poser - OFFICIAL


Subject: Conforming clothes and hair animation

VirtualWorldDynamics opened this issue on Jun 14, 2015 ยท 787 posts


VirtualWorldDynamics posted Sun, 27 September 2015 at 9:01 AM

@fivecat : Thank you thank you for great images and thank also to Biscuits for her beautiful long hair that will make much (virtual) ink.

@AmethystPendant and @NolosQuinn : I thought the problem was gone. Are you using the latest demo version? In all cases, it should be checked whether the file "StartVWD.py" does contain a line "Sleep 0.1" and not "Sleep 0.01" which corresponded to earlier versions. This means that my message loop between VWD and Poser was far too fast. If the value is 0.1, the problem remains. I know that some people have had this concern, as Wimvdb for example, but I thought it solved with a longer sleep ;-)). This error corresponds to a file that we are trying to achieve and that is still used by another application. Does this problem occurs only during the simulations also during the loading of the OBJ files? As VWD does not know the animation of the collision objects, he needs, at every frame, to request deformations to Poser. It seems that the problem is at that time. Could you make a screenshot at the time of the crash. Have you tried to record the animation before running the simulation by using the "Record" button in the "Collision Parameters" tab after being loaded. Does the problem appear at each simulation or some simulations work properly? I am particularly annoyed with that error, because I am unable to reproduce it. I tried the program on 5 machines and the problem has never occurred to me. Another idea, personally, I use a short directory name like : "C: VWD" to install the program. Could you make a test with this type of application path. I ask you some work, but I think this is the only solution for this problem. Thank you in advance.

My eye goes well, I started working on the error portion of memory size. In the next version, it will be possible to reconfigure a coat or hair after a memory error without leaving the program. It will also be possible to delete a collision member or a dynamic element. It will also be possible to reset a simulation.

The distribution of VWD has still not found a solution. This is not really a waste of time because the program still requires some corrections.

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