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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Candle flame cheat


fiziwig2 ( ) posted Sat, 26 September 2015 at 11:54 PM · edited Wed, 13 November 2024 at 5:55 PM

I stumbled on a way to make a candle flame in poser. Create a transparent cylinder and put a colored spotlight on it. That makes a specular reflection on the invisible cylinder, and if you put it in the right place it looks like a candle flame. At least it looks like a candle flame when you give it the toon treatment.

Here's the thumbnail from my gallery gallery thumbnail


infinity10 ( ) posted Sat, 26 September 2015 at 11:58 PM
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Interesting. I wouldn't expect a true transparent object to produce specular light bounce.

Eternal Hobbyist

 


fiziwig2 ( ) posted Sun, 27 September 2015 at 12:02 AM

infinity10 posted at 12:01AM Sun, 27 September 2015 - #4230986

Interesting. I wouldn't expect a true transparent object to produce specular light bounce.

It doesn't actually emit light. That effect was done with a point light right at the same place where the transparent cylinder is placed.


hborre ( ) posted Sun, 27 September 2015 at 7:04 AM

This works well for the toon effect but in reality a single candle flame doesn't shed enough light to illuminate any entire scene like you have it.


fiziwig2 ( ) posted Sun, 27 September 2015 at 10:51 AM

That's true. But in the cartoon panel I needed the light to see the figures, and therefore I needed some reason why the light was there, so I added the candle. I probably should have added some kind of lantern, but I couldn't find a prop for that.


hborre ( ) posted Sun, 27 September 2015 at 12:13 PM

Try Sharecg.com, you might find something comparable.


seachnasaigh ( ) posted Sun, 27 September 2015 at 1:08 PM · edited Sun, 27 September 2015 at 1:14 PM

I've got a two-horse carriage with removable lanterns; the lanterns have a modeled flame (not a flat transmapped billboard). It also has Firefly IDL emitters so that it will cast light if rendered in P9+ with IDL engaged. The illumination output can be adjusted. There is a black iron ring at top for a handle My Poser is busy running test renders at the moment, but I can pack the lantern up later.

lanterns 340x240.jpg

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


seachnasaigh ( ) posted Sun, 27 September 2015 at 3:02 PM

Square lantern . Copyright seachnasaigh 2014. This model free for both personal and commercial renders; do not redistribute. Those holding a valid Poser Pro 2014 Game Dev license may export this model as a game asset consistent with the SmithMicro GameDev eula.

If you are using P5-P8/Pro2010, hide or delete the "emitter" props, and substitute a Poser point light. The glow aura will still work. In P9+, render with IDL engaged and the lantern will cast light; to adjust intensity, change the ambient_value of the emitter props in the advanced material room.

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


fiziwig2 ( ) posted Sun, 27 September 2015 at 3:46 PM

seachnasaigh posted at 3:46PM Sun, 27 September 2015 - #4231083

Square lantern . Copyright seachnasaigh 2014. This model free for both personal and commercial renders; do not redistribute. Those holding a valid Poser Pro 2014 Game Dev license may export this model as a game asset consistent with the SmithMicro GameDev eula.

If you are using P5-P8/Pro2010, hide or delete the "emitter" props, and substitute a Poser point light. The glow aura will still work. In P9+, render with IDL engaged and the lantern will cast light; to adjust intensity, change the ambient_value of the emitter props in the advanced material room.

Very cool! I have to give that a try.


fiziwig2 ( ) posted Sun, 27 September 2015 at 4:39 PM

Your lamp looks very nice. I still had to fake the flame because I'm not rendering these toon images. I taking a screenshot of the Poser preview window and then manipulating it further to get the comic book look. Here's the scene with your lamp:

body-lamp.png


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