Forum: Poser - OFFICIAL


Subject: Conforming clothes and hair animation

VirtualWorldDynamics opened this issue on Jun 14, 2015 ยท 787 posts


VirtualWorldDynamics posted Fri, 02 October 2015 at 3:26 AM

@tomyee : You are right, actually, I had not thought of. It is true that there is no reason not to coincide an integrated version for Poser and a standalone version that could be integrated with other software. The integration into a software should not be too difficult to do because the communication simply asks importing Obj files and exporting cache file format readable by the host software, that's all. These functions must be present in the script functions of all the software in the market.

When we see the latest posts on the thread, it is clear that whether you are a developer, designer or user, we are all driven by finance. I can say with certainty that my main priority, when I started to work on VWD was not financial and it is now seen that the decisions depend more on finance than other reasons. Personally, I find this really regrettable. In this adventure, my greatest pleasure will be to see animations made with VWD.

I put a new version on the Renderosity's FreeStuff.

This release fixes a number of bugs.

The main achievement of this version is not to block the program in case of memory overflow. Currently, there is a small memory loss that I will try to correct.

This version also allows you to delete a dynamic object or a collision object. It also resets the simulation. Incidentally, I noticed a bug: If a simulation is complete and you want to completely redo the reset does not affect the button "Start Dynamic Simulation" which prevents the restart. it is already fixed for the next release. This works for a long simulation which can be seen at the outset that it is not good.

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