Tomsde opened this issue on Oct 03, 2015 ยท 25 posts
Tomsde posted Sat, 03 October 2015 at 9:26 PM
You can adapt hair props to work with Steve or grow dynamic hair on him (which I almost never use). Here's an example with a mustache and Daz's original flattop. I wish the included shorts were more like bikini briefs instead of boxers and had come with some extra maps. I will probably use Jepe's body hair brushes to get some body hair on this dude in future renders unless someone comes up some new maps for him with hair options. The facial hair option on the maps looks better for distant rather than close ups. Steve I think would easily work well for cartoon type characters.