Forum: 3D Modeling


Subject: Fun With Normal Maps

LuxXeon opened this issue on Sep 30, 2015 ยท 20 posts


LuxXeon posted Mon, 05 October 2015 at 9:31 PM

Last post for tonight. This is the "revised" version of the gates, after some tweaking to add bends and broken parts. I wanted them not only to look old, but damaged and weathered as well. These are just the screen captures, of course, showing the color (albedo) map, glossiness, and normal map, as well as the wireframe with normal map.

gate01_color.jpg

gate01_wire.jpg

gate02_color.jpg

gate02_wire.jpg

Things are coming together now. Once all these parts are complete, I'll put them together in the same scene, and make any adjustments to the maps, if necessary. Then, the final steps, once that part is done, will be to add the finishing details, like loose stones, debris, and ivy vines.

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