Forum: Poser - OFFICIAL


Subject: Figure Renewel Project - Mildog part 1

Lyrra opened this issue on Oct 06, 2015 ยท 135 posts


Little_Dragon posted Thu, 08 October 2015 at 1:42 AM

Lyrra posted at 1:10AM Thu, 08 October 2015 - #4232642

LD I have to confess I know very little about lip syching in poser. I'm presuming you need specific phoneme morphs, movements and so forth?

A good variety of phoneme morphs are necessary to make the various mouth / lip shapes. If the jaw is rigged for movement, ERC code can be combined with morph channels to take advantage of that.

Talk Designer uses face pose files (.fc2 or .fcz) for emotional display. With animal characters, posable elements like ears or whiskers can be utilised along with brow movement to create more expressive animations.

A figure-specific config file (written in .XML format) is required to tell the Talk Designer which body parts, channels, and face files to use.