Lyrra opened this issue on Oct 06, 2015 ยท 135 posts
Lyrra posted Thu, 08 October 2015 at 8:42 AM
Well the jawbone isn't looking very possible. Due to the way it was modeled its being pretty impossible to get in there and zone the lower jaw parts cleanly. I'll try weightmapping, but it might have to stay with the morphs it already has.
In theory I could open the dogs mouth with the morph, smooth out the issues, export it and bring it back in and add the jawbone then. But at that point the users would have to RTE decode the obj and we all know how that ends (badly)
However the ears zone nicely so I'll be adding ear bones, for more expression there, and probably adding ezpose controls to the tail and possibly torso and neck as well
note to self: when modeling creatures, model the mouth open and the eyes halfway shut
LM