hijend opened this issue on Oct 09, 2015 · 7 posts
wheatpenny posted Fri, 09 October 2015 at 3:57 PM Site Admin
I don't think there is a way to do that. I just spent about half an hour trying every option I could think of, but there isn't anything that works. Abut all I can suggest is, if you have modeling skills, to try to make a morph for that and add it to the geometry (I'm not sure exactly how to do that because, even though I do modeling, I never learned how to make morphs or add them to a figure).
Jeff
Renderosity Senior Moderator
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