Forum: 3D Modeling


Subject: Importing models between platforms

jacknimble opened this issue on Oct 11, 2015 ยท 4 posts


nemirc posted Sun, 11 October 2015 at 12:57 PM

I have never used Blender, but I use Maya and I've also used Max. The differences between 3d modeling programs will be mostly related to the tools you have at your disposal, but not to the quality of models. To put it blatantly, he best program in the world will not turn a bad modeler into a good modeler; and a good modeler can do the same in pretty much any of the more widely used programs (that means, there are obviously simpler programs but mid-to-high-end people will not use those because they are aimed at other kinds of users).

It depends on what you want to do, but I'd advice you to take on Blender because it's free. Blender has a big community and there are a lot of talented people using it. If all you need is to model, stick with Blender but if you happen to need something else that it doesn't include, look for a different program. When you mention other specialized programs, those are designed for very specific tasks, like adding details, retopology or things like that.

I hope this helps.

nemirc
Renderosity Magazine Staff Writer
https://renderositymagazine.com/users/nemirc
https://about.me/aris3d/