haegerst opened this issue on Oct 12, 2015 ยท 40 posts
RorrKonn posted Mon, 12 October 2015 at 11:23 PM
haegerst I'm not A Poser render guru but something's wrong with your render other then the mesh. Unimesh has nothing to do with Subdivide meshes. You might need to turn V4 SubD's on but I'm not sure. V4 polycount is so high cause Poser didn't have SubD's. DAZ Studio was made so DAZ could make SubD meshes . Cause High End App's don't like 60,000 polycount character. G1,2,3 polycount is around 20,000.
High end app's use a character polycount around 20,000 and a lot of maps. DAZ Poser characters don't have all the maps. some of DAZ characters has what I think DAZ calls HD.
I saw in your gallery you play with different app's n render engines.
If you want killer close ups.that you see in high end app's .well you half to use a high end app.
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