Lyrra opened this issue on Oct 06, 2015 ยท 135 posts
Lyrra posted Thu, 15 October 2015 at 6:42 PM
LD the ear handles currently have no geometry, so yes you have to grab them from the actor list. And yes, I already know how to add external geom file calls if needed, but .. right now the readscript process is the issue as it won't transfer new rigging. Since that's a program level thing I think that plan is sunk.
My options are - A) no new rigging but a transparent 'user doesn't see it readscript' to deal with the mildog LE/Mildog (morphed) issue B) rigged ears, regrouped and rigged jaw, but an encoded obj, which the user will have to bestir them selves to unpack at setup for both versions
I did have one bizarre idea which is 90% most likely to crash poser in an exciting way, but I'm going to test that tonight.
As it is to get the legs short enough for corgis and dachsunds I'm going to have to edit the smoo zones on the legs as currently they crumple when the Yscale is reduced severely. I already had to adjust the tails smoo, and the neck crest smoo, so it wont be the first joint edit on this beasty.
In other news Tibetan Mastiifs are slightly terrifying - https://en.wikipedia.org/wiki/Tibetan_Mastiff
LM