Dave-So opened this issue on Sep 20, 2015 ยท 238 posts
shante posted Fri, 23 October 2015 at 4:45 PM
RorrKonn posted at 4:35PM Fri, 23 October 2015 - #4234492
Smith Micro has a list of softwares they sell.Poser is a software.
DAZ is a vendor.I know they make DAZ Studio but that was only so they could have more control as a vender. make there meshes compatible for all softwares .They even have Max n Maya on there home page Poser to
Smith Micro is not a vendor. None of the companies that owned Poser ever was a vendor. 90%+ of Poser users has always depended on DAZ n Vicky.
Adobe is a software company. It does not make content either.
But, man, if you couldn't open, say TIFs with it or NEFs or TGAs or some other very commonly used file types within that industry, it would rapidly lose customers to the free software that does open those files -- except that with 2d files, it's possible to convert from one format to another easily. Moreover, it is possible to create content from scratch with nothing but Adobe software.
With Poser, you can create poses and materials using only Poser. But not models (unless you make them out of primitives). So SM is in a fairly unique position: they don't sell much supporting content for software that can't be used to create its own.
At some point, once you start using other software to create content -- because YOU HAVE TO -- isn't there always the chance that you might pose and render in that software as well? Unless Poser can keep up with future advances in full featured modelling software -- which is has so far, granted -- I'm wondering why any new customer would buy it at all.
The bigger issue is that it's also always possible that a large portion of Poser owners only bought or used the software in order to create content for it. If those people aren't planning on creating more content for Poser, they won't be buying Poser 11, either. Every vendor (or even freebie maker) who goes wholeheartedly over to making Daz Studio content is another customer lost to SM.
I think the technical term for what's about to happen is a downward spiral.
At one time Photoshop cost to much now it's dirt cheap n there running specials all the time. Now there having difficulties giving Photoshop away.Wonder if all the $50 2D app's have anything to do with that.
ah Poser has never keeped up ,not even close.Not geting SubD's untill 2014 just says it all.
No I'm not exporting a character out of Houdini a $4500 app that has a $200 indie license to Posers.
Actually I won't buy PhotoShop again. I got the last version in the bundle set a CX version and have owned ALL the versions from PSD1. But I get miffed when I gotta RENT an application or use it "from the cloud"paying on a month to month basis. I want it in my computer or computers around the house without worrying about internet connectivity or traffic to "git'erDone"! When they changed their use options for new and old users a lot of users not using it professionally and needing it for well known compatible industry standard functionality are migrating to other apps. Greed in the long run hurts the bottom line. Im just not convinced it was expediency and end user ease of use that motored their business engine as much as believing they could make more money on their product(s).
Though Poser content sucks and has from the beginning. When DAZ put 1 out there and the follow-up Millenium mesh products all the people in these here forums went with their product. I see very little imagery created in Poser that includes their pipeline products. I personally think the on-board characters for poser are ugly and lacking in quality build and texturing compared to the DAZ products I have used.