Lyrra opened this issue on Oct 06, 2015 ยท 135 posts
Lyrra posted Sun, 25 October 2015 at 1:01 AM
I have to say that posers new tools like the Morph Brush and Dependent Parameter Editor really make some of this work much easier. For example to make the bend fix morphs I literally bend the parts I need, and then paint a morph right in place to fix the issues. Then I write down my bend values and use the dependent parameter editor to teach it that when part X is bent to rotation Y then Morph Z needs to be at 1. and tada! all done in poser in a matter of 2 minutes.
It is possible although difficult to alter image colours via shader mojo in poser, but generally its better to go and adjust them in pshop. Unfortunately for my purposes, editing and redistributing existing textures is a no-no. So I can either do map tricks in poser, add maps like fur bump/disp or make all new maps. Alibinos though would need to be a full new custom map. I've done an albino for the milhorse and the trick is to make the hairless skin layer first and then add the hair over top to get the right translucency. Many years ago I made the acquaintance of a very peculiar veterinarian. She herself was an albino and she had collected various albino animals. Feeding time on her tiny farm was very very surreal. It did give me a chance to look up close and personal at a bunch of albino animals of all sorts.
Most of Roxie's morphs took longer for aesthetic reasons. For example the Olympic Muscle morph took some time and many pictures of really terrifying women and honestly I've seen better poser muscle morphs done. But I think it's decent enough for the two people who will use it and be happy it exists at all :)
Thanks btw for reminding me to add a teats morph if I can. I've stuck it into my todo list. I've already made some squish morphs for the boy dogs parts for floor contact and the like. There has been some requests of girl morphs for the LE dog, but that morph is already included in the dog starter pack morphs and I do try not to make a free item that directly competes with a commercial product. I feel thats rude.
I haven't seen the old zygote centaur in ages. I used to have it, but I'd need to dig around for my old cds. Chances are I've lost it though. There is a new one, sagytyrros? something like that, at DAZ. The base figure is um .. not terribly attractive , but there are some nice character morphs for it. And seeing what BH did for alyson2 with the anastasia morph, you should never completely discount any base mesh unless its actually nonfunctional.
I'll hopefully be putting in a few hours work on the dog today and tomorrow.
I'm going to look at the patreon thing and see if I can figure out how it works. If anyone has used it as a creator I wouldn't mind talking to you a bit about some of the back stage details like file distribution and the like.
LM