LuxXeon opened this issue on Oct 25, 2015 ยท 11 posts
LuxXeon posted Sun, 25 October 2015 at 7:58 PM
Recent Status Update: The final scene is put together, and ready for export. This is the most time consuming part of the process, so I expect it to be ready for download in the next day or so; certainly well before the Halloween weekend. Anyway, here is a quick screencap of the scene from the 3dsmax viewport. No scene lights, or anything special here. This is just to show the layout; you can see the polycount information in the upper left. The scene is relatively light on polygons, and depends on textures and normal maps for most of the fine detail. I'll post actual production renders when I release the scene.
As you can see, it's a rather large set, but with all detail "baked" into the normal maps and textures, the polygons are low enough to work well on most machines, even with some high polygon characters in the scene.
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