Lyrra opened this issue on Oct 06, 2015 ยท 135 posts
Lyrra posted Sun, 25 October 2015 at 8:56 PM
fritters56 - looking pretty good! perhaps a smidge on the shiny side. Something has happened to the nose. I'm guessing you used displacement ? I've only done a tiny bit of fiddling on the shaders so far. I figured for the smooth coated and short coated breeds I am going to make a shared displacement and bump map for surface detail. I experimented a bit with dynamic fur but I'm not terribly happy with any of my results.
Unfortunately the existing maps are all pretty small by todays standards. Unless the original artist kept larger psd files and is willing to resave them out (very very doubtful) I will see what I can manage with shaders, and then make some of my own maps to get more detail in there.
Still arguing with the jaw rigging. Theres never enough time in the day is there?
LM