RobynsVeil opened this issue on Oct 18, 2015 · 32 posts
RobynsVeil posted Tue, 27 October 2015 at 1:00 AM
Realised something else - the shader expects a .png for the lashes. Here it is.
My bad.
I'm currently working on the Dawn version - should be out in a wee bit.
ETA: correction... might be a bit longer. Dawn comes with spec maps, not bump maps. Which means: bump will be a procedure or some tileable normal map, and gloss has to be driven by the maps. So, a bit of change to the shader code.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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