Dave-So opened this issue on Sep 20, 2015 ยท 238 posts
chaecuna posted Thu, 29 October 2015 at 3:26 AM
RorrKonn posted at 9:10AM Thu, 29 October 2015 - #4235657
If your not going to use DAZ Poser .then what app or app's are you going to replace them with ?
Yesterday I made a checklist and discovered that the thing might be easier than expected: you have to migrate meshes and morphs, materials, rigging and weightmapping.
Materials are simple: e.g. when you have a skin shader, the only difference between a V4 leg and G3F face are texture maps so it is a question of building a texture-based shaders library and you can kiss Firefly/Iray good bye. E.g., see mcjTeleblender which makes a more than decent job at bringing into Blender/Cycles Studio materials.
Meshes are and morphs are just data, if you parse Poser OBJ/CR2/HR2 or Studio DUFs you can mechanically export the lot into standard OBJ files that can go everywhere.
Rigging and weightmappings are certainly the most complex parts but I presume that if you go from Poser/Studio into a more powerful app it will "only" be question of blood, sweat and tears.
Add some (likely much more than some) scripting and... Yippee ki-yay, motherfuckers!
P.S.: software developer by profession. I know what I am talking about and I am enough pissed off about the actions of the lowlives that Ton Roosendaal described in a tweet as "The percentage of marketing specialists who identify themselves as such, but who are idiots - is probably the highest of any profession" to be spurred in action.