Forum: Poser - OFFICIAL


Subject: Odd Problem With Dynamic Headwear And V4 eyeBrow In Poser 8+

3dcheapskate opened this issue on Oct 29, 2015 ยท 10 posts


3dcheapskate posted Thu, 29 October 2015 at 10:03 PM

Frequency: Regarding "Unchecking eyebrow collision doesn't always fix the problem for me" - that's most interesting. Are the vertices in question exhibiting exactly the same problem as I mentioned in the OP (i.e. NOT moving AT ALL with respect to their original position), or are they moving incorrectly (i.e. getting the 'jaggies' {I love that phrase - a perfect description!} or shooting off into the distance).

I've already started a separate thread about Wayward Vertices Shooting Off Into The Distance because there are at least two, maybe more, distinct problems that I've so far come across with dynamic cloth.


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).