ghosty12 opened this issue on Oct 28, 2015 ยท 502 posts
Razor42 posted Sat, 31 October 2015 at 12:10 AM
I think perspective and as you have described rationality are pretty key assets for this situation. Unfortunately in a lot of cases both are in short supply.
The level of DRM we're talking about here is no more intrusive than itunes or many, many other online content providers. To the average user it will be pretty much be unnoticeable, to the average pirate the first hurdle ever put in place to attempt to protect this kind of product. No one thinks this is a silver bullet for piracy, but to do nothing is to just let even the most novice of individual free to exploit this content, however they please with NO barriers in doing so. To hackers and crackers potentially a challenge for their ego.
Unfortunately perception to the customer is any protection on top of No protection is a big jump even if it has minimal impact and appears rather threatening. To basically say pirates are too good we can never win. So let's not bother may work for multi billion dollar industries but for niche markets it could be the difference between survival and going under if not mitigated adequately in the long term.
DAZ3D has more to lose from piracy then say a store like Renderosity as DAZ3D it has a lot more financially invested in the development and the future of the industry. Renderosity can mitigate the loss as they really have no actual investment in content, programs or future developments of the industry.
Wait and see is the nature of most business these day when trying something new, but those that fail to move forward are inevitably falling behind. Risk and innovation go hand in hand. And other cliches... Personally whatever the long term outcome is, I'm glad that DAZ3D are attempting to make a difference into what content creators & creatives globally see as one of the primary threats to their livelihoods. To do otherwise would display more a lack of care and consideration of their contributors to just accept this as collateral loss.
As far as piss poor handling, I guess that's a matter of personal opinion, but remember this is a beta phase for DS not an official version release.