ghosty12 opened this issue on Oct 28, 2015 ยท 502 posts
Razor42 posted Sun, 01 November 2015 at 8:56 AM
parkdalegardener posted at 1:39AM Mon, 02 November 2015 - #4236313
As long as Studio can do unencrypted exports then any DRM on imported content is moot.
So to export a figure as you describe you would need to export the mesh, then the morphs, the weight maps, the JCM's, Then rebuild the figure from the exports, redo the ERC settings, reattach all the texture maps and surface settings. Make sure all the naming conventions are correct or it won't work with other content, Re-save each preset option, reassociate all of the thumbs. Recreate the metadata. Forget any HD settings, Extract the data and create a new product directory wrapper. And at the end deliver it all bug free with no errors working to the same standard as a Daz3D QA'd product.
Wouldn't it be easier to just create a product and sell it at Daz3D?
Someone isn't telling the whole story. Is the protection of DAZ PAs more important than the credit data protection of the customer?
So your writing on a website that was hacked this year through a man in the middle and compromised at lot of personal data to give an opinion that Daz3D would be so careless in their latest build that they could compromise your security. There are plenty of apps such as itunes that allow In App purchasing without compromising customer security, I'm not sure why you would see it as impossible to do safely as it's quite a common practice these days. It seems your drawing an assumption based on "I don't know how it works therefore: LIES" I would expect that Daz3D would protect it's customers security as a pretty top priority as there business depends on it. no? Unless you know something I don't?