RobynsVeil opened this issue on Oct 18, 2015 · 32 posts
RobynsVeil posted Sun, 01 November 2015 at 2:32 PM
So, like I've put this into the folder that contains the texture files for my V4 figure:
class imageDict():
def __init__(self):
self.dictMaps = {}
self.listMaps()
def listMaps(self):
dictMaps = {
'clrALimb': 'Syri_Limbs.jpg',
'clrLLimb': 'Syri_Limbs.jpg',
'bmpALimb': 'Syri_LimbsB.jpg',
'bmpLLimb': 'Syri_LimbsB.jpg',
'spcALimb': None,
'spclLimb': None,
'clr_Body': 'Syri_Torso.jpg',
'bmp_Body': 'Syri_TorsoB.jpg',
'spc_Body': None,
'clr_Face': 'Syri_Face.jpg',
'bmp_Face': 'Syri_FaceB.jpg',
'spc_Face': None,
'clr_Eyes': 'EyesMochachino.jpg',
'clrMouth': 'Syri_Teeth.jpg',
'clr_Lash': 'BaseLashes05.png',
}
...and saved it as imageList.py. The bit that needs to be edited by the user starts on line 8. Does this all look a bit too complicated for end users?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]